In today’s technologically advanced world, virtual reality (VR) is no longer just for gaming. Companies like Jenson8 are using VR as a tool for team building and training. Imagine being transported to Mars as a robot avatar, working together with your co-workers to overcome challenges and escape the planet. This immersive experience allows participants to gain a greater understanding of their roles in the group and have honest conversations that can lead to a more successful team.
The COVID-19 pandemic has greatly influenced the way we work and train. With the rise of remote work and video meetings, it has become clear that physical presence is not always necessary. VR technology has also advanced, allowing for more realistic and engaging experiences. As a result, more companies are turning to VR for training courses and awaydays. Bank of America, for example, has seen success in using VR training, particularly with younger employees who are already familiar with the technology from playing immersive video games.
But is VR training actually more effective? According to a study by PricewaterhouseCoopers, employees learn four times faster in VR compared to a classroom setting, and they are 1.5 times more focused. VR training also allows for easy practice and higher retention rates. Instead of putting someone in a high-risk environment immediately, such as an oil rig or chemical plant, they can go through a VR simulation first. VR training also provides feedback from the VR system, which some people find more receptive than feedback from a human boss.
However, there are criticisms of VR training. Some users find wearing VR goggles uncomfortable and experience side effects such as dizziness, nausea, headaches, or eye strain. Additionally, there is a need for more regulation in the VR training sector to ensure the right balance between innovation and governance.
Overall, VR training shows promise as a new approach to team building and skill development. It provides immersive experiences, faster learning, and more engaging practice opportunities. As VR technology continues to advance and regulations are put in place, more companies are likely to adopt VR training as a valuable tool.
– Andrea Murad, “Virtual Reality training: How VR is being used by companies for team building and skill development,” BBC News, https://www.bbc.co.uk/news/business-55219724
– PricewaterhouseCoopers, “Is VR the future of soft skills training in business?” https://www.pwc.com/gx/en/about/office-locations/united-kingdom/greater-london/insights/vr-soft-skills-training-business.html