The highly anticipated sequel to Final Fantasy VII Remake, Final Fantasy VII Rebirth, will not allow players to transfer their save data or character builds from the previous game. In an interview on the PlayStation Blog, game director Naoki Hamaguchi confirmed that each entry in the trilogy will be a standalone game with independent balancing. As a result, levels and abilities will not carry over between games.
However, Square Enix has prepared special bonuses for fans who have played Final Fantasy VII Remake. According to the listing for Rebirth on the Square Enix website, players who have PS4 or PS5 save data from Remake on their PS5 will receive the summon materia Leviathan. Additionally, players who have save data from Remake’s DLC expansion, Episode Intermission, will receive the summon materia Ramuh.
In addition to this information, the PlayStation Blog post revealed some other enticing details about Final Fantasy VII Rebirth. The game will introduce new materia that were not included in the first installment. Moreover, Red XIII will be a playable character, featuring a new “revenge gauge” mechanic. However, it remains uncertain whether Vincent Valentine will be playable, as creative director Tetsuya Nomura does not explicitly confirm his role in battles.
Furthermore, Final Fantasy VII Rebirth will feature a “huge number” of mini-games, suggesting an exciting experience awaits players at the Gold Saucer. The game is set to conclude around the pivotal moment in the original Final Fantasy VII, where the character Aerith is killed by Sephiroth. However, with some changes to the order of locations, it remains to be seen if the moment will play out as it did in the original game.
Final Fantasy VII Rebirth is scheduled to release on PlayStation 5 on February 29th, 2024. The newly released trailer offers a glimpse into the game’s world and its epic gameplay. As fans eagerly await the release, speculation begins regarding the title and content of the third game in the trilogy.
– PlayStation Blog
– Square Enix Website